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Halo wars 2 leaders
Halo wars 2 leaders




halo wars 2 leaders

  • Targets own units.Boosts damage and speed of affected units.Drains health while active units cannot die from this effect.
  • Further increases Siphon target size, duration, and healing amount.
  • Increases Siphon target size, duration, and healing amount.
  • Affected units gain health while in combat.
  • Increases Vortex Lightning size, debuff duration, and strength.
  • Fires a controllable vortex that stuns enemies and lowers their defense.Stuns units for 0.5 seconds.Can hold on targets for prolonged stun and damage.
  • All units gain damage boosts when they kill enemies.
  • Boundless Fury: Grants all units a permanent increase to speed and damage.
  • Decimus Drop: Summons Decimus to the battlefield.
  • Boundless Siphon: Grants all units a small but permanent siphon effect.
  • halo wars 2 leaders

    Fury (I/II/III): Increases affected units’ movement speed and damage while slowly draining health.Siphon (I/II/III): Grants selected units health as they deal damage.Vortex Lightning (I/Ii/Iii): Summons a controllable vortex that stuns units and reduces defense.Killing Frenzy: Gives units a damage boost each time they defeat an enemy.Unleashes eight converging plasma beams.Once converged, a massive blast is triggered.Damages all unit types and buildings.Grants temporary invulnerability to all your deployed units.Teleports own units to any location within range.Does not require line of sight.Increases Glassing Beam size and damage.Fires a controllable plasma beam.Damages all unit types and buildings.Drops off two upgraded veteran Suicide Grunts and two veteran Jump Pack Brutes.Drops off two upgraded veteran Suicide Grunts and one veteran Jump Pack Brute.

    halo wars 2 leaders

    Further increases area, healing amount, and duration of Atriox’s Bulwark.

    halo wars 2 leaders

    Increases area, healing amount, and duration of Atriox’s Bulwark.Creates a healing area.Grants brief invulnerability.Heals units and buildings.Targets own units.Affected units continue fighting after death for a set time.Drops a line of cloaked mines.Once armed, mines explode on contact.Does not damage air units.Improves all benefits provided by Fortifications.Reduces costs and build times for the Stronghold upgrade, the Fortify upgrade, and Turret upgrades.Reduces costs for base-level Turrets, shield towers, and Outposts.Drops mines around newly captured points.Slows enemy de-capture rate.Jump Pack Brutes drop trip mines when in flight.






    Halo wars 2 leaders